Here are the supported scripts for the menu and dialog preconfigured for the documents script. menu.lua which is located in the client folder of the documents script is fully editable, which means you can configure it with another menu/dialog script you might use if you don't use the supported ones.
Supported Menu/Dialogs
Links
Description
QB-MENU & QB-INPUT
This normally is included in the QBCore install so check if you have before downloading.
SUPPORTED INVENTORYS WITH METADATA
Here are the supported inventories which the document script uses, you can set the inventory you use in the config file, make sure you use one of these inventories before you buy the script.
Supported Inventories
Links
Free/Paid
QB Inventory
FREE
Quasar Inventory
PAID
lj Inventory
FREE
OX Inventory
FREE
If you use an inventory which supports metadata and want it supported with the script then open a ticket in the AP Scripts discord and we will look at adding the support to it.
STEP BY STEP
Extract ap-documents.zip file.
Inset SQL file into your database.
Setup your config file with how you want it, make sure you enable the correct inventory that you have including menu/dialog.
Setup the documents you want to add in the shared/documents.lua file, click here for examples.
SQL
Please note, there is an SQL file. You will need to import it in order for the script to run.
You can open the respective SQL file, copy the queries and execute/run them in your database manually (my personal preferred way) or you can import the file.
["Subpoena"] = { -- This will be the label displayed in the creation of a document, this can include spaces.
type = "create", -- Do not edit this.
restriction = {job = {enable = true, jobs = { -- To enable a jobs restriction set enable to true.
["police"] = "all", -- Set the job name as the key and the value set to "all" for all grades to make the document.
["ambulance"] = {0, 4, 5}, -- With this one the value can also be grade restricted by setting the grades in the table format with a comma for each grade.
}}, gang = {enable = false, gangs = { -- To enable a gang restriction set enable to true.
[""] = {0}, -- Same as the jobs above.
}}, citizenid = {enable = false, id = { -- To enable a citizenid restriction set enable to true.
"", "", -- inside the string add the citizenid you want to restrict this too.
}}},
title = "", -- Title of document.
logo = "", -- Link for logo on the top left of the document.
from = "", -- Who the document is from.
description = "", -- description of the document.
disclaimer = "", -- Disclaimer of the document.
information = {
{ id = "i1", label = "", type = "text_input", placement = "", required = "true", value = "" },
{ id = "i2", label = "", type = "text_input", placement = "", required = "true", value = "" },
{ id = "i3", label = "", type = "text_input", placement = "", required = "true", value = "" },
{ id = "i4", label = "", type = "text_input", placement = "", required = "true", value = "" },
},
-- The id has to be in multiples of e.g(i1/i2/i3/i4/i5/i6/i7/i8/i9/i10) You can't have more then 10 input boxes.
-- The label is the label of the input box.
-- The type can only be "text_input", text input is a small box.
-- Placement is the text inside the input box explaining what the person needs to input.
-- Required is whether the the person is required to fill in the input box or not, use "true" or "false".
-- The value needs to be an empty string do not add anything in there.
extended_information = {
{ id = "e1", label = "", type = "text_input", placement = "", required = "true", value = "" },
{ id = "e2", label = "", type = "text_input", placement = "", required = "true", value = "" },
{ id = "e3", label = "", type = "text_input", placement = "", required = "true", value = "" },
{ id = "e4", label = "", type = "text_area", placement = "", required = "true", value = "" },
{ id = "e5", label = "", type = "text_area", placement = "", required = "true", value = "" },
},
-- The id has to be in multiples of e.g(e1/e2/e3/e4/e5/e6/e7/e8/e9/e10) You can't have more then 10 input boxes.
-- The label is the label of the input box.
-- The type can be either "text_input" or "text_area", text input is a small box and text area is a bigger box.
-- Placement is the text inside the input box explaining what the person needs to input.
-- Required is whether the the person is required to fill in the input box or not, use "true" or "false".
-- The value needs to be an empty string do not add anything in there.
terms_and_conditions = {
{label = ""}, -- You can add as many different types of labels as you like, for example i have added two.
{label = ""}, -- You can add as many different types of labels as you like, for example i have added two.
},
sign = "" -- Do not edit this.
},
INVENTORY ADDITIONS
#1 - Add These to your QB inventory
qb-inventory\html\js\app.js - Add the example below in the correct place like the example image. Make sure to set QB to true in the ap-documents config.
qs-inventory\config\config_metadata.js - Add the example below in the correct place like the example image. Make sure to set QB to true in the ap-documents config.
lj-inventory\html\js\app.js - Add the example below in the correct place like the example image. Make sure to set QB to true in the ap-documents config.
No Changes are needed to be done for the Ox inventory, just add the items to ox_inventory\data\items.lua. Make sure to set OX to true in the ap-documents config.
Here are the supported scripts for the menu and dialog preconfigured for the documents script. menu.lua which is located in the client folder of the documents script is fully editable, which means you can configure it with another menu/dialog script you might use if you don't use the supported ones.
Supported Menu/Dialogs
Links
Description
OX-LIBS
Ox Libs is a single resource which handles lots of amazing features.
NH KEYBOARD & CONTEXT
NH context and keyboard are one of the most used scripts for its menu and dialog system.
ZF DIALOG
ZF Dialog is just like NH keyboard with a different style.
If your using Ox menu/dialog then make sure to uncomment the ox libs in the fxmanifest.lua
SUPPORTED INVENTORYS WITH METADATA
Here are the supported inventories which the document script uses, you can set the inventory you use in the config file, make sure you use one of these inventories before you buy the script.
Supported Inventory's
Links
Free/Paid
OX Inventory
FREE
Quasar Inventory
PAID
ModFreaks Inventory
PAID
If you use an inventory which supports metadata and want it supported with the script then open a ticket in the AP Scripts discord and we will look at adding the support to it.
STEP BY STEP
Extract ap-documents.zip file.
Inset SQL file into your database.
Setup your config file with how you want it, make sure you enable the correct inventory that you have including menu/dialog.
Setup the documents you want to add in the shared/documents.lua file, click here for examples.
SQL
Please note, there is an SQL file. You will need to import it in order for the script to run.
You can open the respective SQL file, copy the queries and execute/run them in your database manually (my personal preferred way) or you can import the file.
["Subpoena"] = { -- This will be the label displayed in the creation of a document, this can include spaces.
type = "create", -- Do not edit this.
restriction = {job = {enable = true, jobs = { -- To enable a jobs restriction set enable to true.
["police"] = "all", -- Set the job name as the key and the value set to "all" for all grades to make the document.
["ambulance"] = {0, 4, 5}, -- With this one the value can also be grade restricted by setting the grades in the table format with a comma for each grade.
}}, citizenid = {enable = false, id = { -- To enable a citizenid restriction set enable to true.
"", "", -- inside the string add the citizenid you want to restrict this too.
}}},
title = "", -- Title of document.
logo = "", -- Link for logo on the top left of the document.
from = "", -- Who the document is from.
description = "", -- description of the document.
disclaimer = "", -- Disclaimer of the document.
information = {
{ id = "i1", label = "", type = "text_input", placement = "", required = "true", value = "" },
{ id = "i2", label = "", type = "text_input", placement = "", required = "true", value = "" },
{ id = "i3", label = "", type = "text_input", placement = "", required = "true", value = "" },
{ id = "i4", label = "", type = "text_input", placement = "", required = "true", value = "" },
},
-- The id has to be in multiples of e.g(i1/i2/i3/i4/i5/i6/i7/i8/i9/i10) You can't have more then 10 input boxes.
-- The label is the label of the input box.
-- The type can only be "text_input", text input is a small box.
-- Placement is the text inside the input box explaining what the person needs to input.
-- Required is whether the the person is required to fill in the input box or not, use "true" or "false".
-- The value needs to be an empty string do not add anything in there.
extended_information = {
{ id = "e1", label = "", type = "text_input", placement = "", required = "true", value = "" },
{ id = "e2", label = "", type = "text_input", placement = "", required = "true", value = "" },
{ id = "e3", label = "", type = "text_input", placement = "", required = "true", value = "" },
{ id = "e4", label = "", type = "text_area", placement = "", required = "true", value = "" },
{ id = "e5", label = "", type = "text_area", placement = "", required = "true", value = "" },
},
-- The id has to be in multiples of e.g(e1/e2/e3/e4/e5/e6/e7/e8/e9/e10) You can't have more then 10 input boxes.
-- The label is the label of the input box.
-- The type can be either "text_input" or "text_area", text input is a small box and text area is a bigger box.
-- Placement is the text inside the input box explaining what the person needs to input.
-- Required is whether the the person is required to fill in the input box or not, use "true" or "false".
-- The value needs to be an empty string do not add anything in there.
terms_and_conditions = {
{label = ""}, -- You can add as many different types of labels as you like, for example i have added two.
{label = ""}, -- You can add as many different types of labels as you like, for example i have added two.
},
sign = "" -- Do not edit this.
},
INVENTORY ADDITIONS
#1 - Add These to your OX inventory
ox_inventory\modules\items\client.lua - Add the example below at the bottom of the client file. Make sure to set OX to true in the ap-documents config.
--- DOCUMENTS STUFF ------
Item('document', function(data, slot)
ox_inventory:useItem(data, function(data)
if data ~= nil then
TriggerServerEvent('ap-documents:server:useItemDocument', data)
end
end)
end)
Item('emptydocuments', function(data, slot)
ox_inventory:useItem(data, function(data)
if data ~= nil then
TriggerServerEvent('ap-documents:server:showEmptyDocuments')
end
end)
end)
#2 - Add These to your OX inventory
ox_inventory\data\items.lua - Add the example below at the bottom of the items file.
No Changes are needed to be done for the ModFreaks inventory, just add the items to your Database. Make sure to set MF to true in the ap-documents config.
qs-inventory\config\config_metadata.js - Add the example below at the bottom of the config file. Make sure to set QS to true in the ap-documents config.